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UI Playground

React · Storybook

Project Overview

UI Playground is my experimental space for testing new UI patterns, micro-interactions, and accessibility features. It's built with React and Storybook, allowing me to develop and showcase components in isolation.

Purpose

The main goals of this project are:

  1. Experiment - Try out new design patterns and interactions
  2. Learn - Deepen my understanding of React and modern CSS
  3. Document - Create a personal library of reusable components
  4. Share - Showcase my work and help others learn

Components Library

Interactive Elements

  • Animated buttons with various hover effects
  • Custom form inputs with validation
  • Modal dialogs with smooth transitions
  • Dropdown menus with keyboard navigation

Layout Components

  • Responsive grid systems
  • Flexbox-based card layouts
  • Sticky headers and footers
  • Sidebar navigation patterns

Accessibility Features

  • ARIA labels and roles
  • Keyboard navigation support
  • Screen reader friendly components
  • Focus management

Tech Stack

  • React - Component library
  • Storybook - Component development environment
  • Styled Components - CSS-in-JS styling
  • Framer Motion - Animation library
  • React Testing Library - Component testing

Key Learnings

1. Accessibility First

I learned that building accessible components from the start is much easier than retrofitting accessibility later. Key practices include:

  • Semantic HTML
  • Proper ARIA attributes
  • Keyboard navigation
  • Color contrast ratios

2. Animation Performance

Smooth animations require careful consideration of:

  • Using CSS transforms instead of position changes
  • Leveraging GPU acceleration
  • Avoiding layout thrashing
  • Implementing proper loading states

3. Component API Design

Creating intuitive component APIs involves:

  • Clear prop naming
  • Sensible defaults
  • Flexible composition patterns
  • Comprehensive documentation

Favorite Experiments

Glassmorphism Cards

Created beautiful frosted glass effect cards using backdrop-filter and subtle shadows.

Micro-interactions

Implemented delightful hover effects, loading states, and transition animations that enhance user experience.

Dark Mode Toggle

Built a smooth dark mode toggle with system preference detection and persistent user choice.

Next Steps

  • Add more complex components (data tables, charts)
  • Implement design tokens system
  • Create component documentation site
  • Add automated visual regression testing

This playground is constantly evolving as I discover new patterns and techniques.